Renaissance Technologies’s Entertainment Gaming Asia Inc. EGT Stock Holding History
Bought
Maintained
Sold
| Quarter | Market Value | Status | Shares |
Change in Stake | Trade Value | Portfolio Weight | Portfolio Position | |
|---|---|---|---|---|---|---|---|---|
|
2017
Q2 | – | Sell |
-150,091
| Closed | -$255K | – | 3555 |
|
|
2017
Q1 | $255K | Buy |
150,091
+2,400
| +2% | +$3.62K | ﹤0.01% | 2954 |
|
|
2016
Q4 | $205K | Buy |
147,691
+11,900
| +9% | +$17.3K | ﹤0.01% | 2998 |
|
|
2016
Q3 | $257K | Buy |
135,791
+5,600
| +4% | +$10.9K | ﹤0.01% | 3003 |
|
|
2016
Q2 | $254K | Buy |
130,191
+2,000
| +2% | +$3.95K | ﹤0.01% | 2988 |
|
|
2016
Q1 | $256K | Buy |
128,191
+3,200
| +3% | +$6.13K | ﹤0.01% | 3019 |
|
|
2015
Q4 | $239K | Buy |
124,991
+3,500
| +3% | +$7.54K | ﹤0.01% | 2950 |
|
|
2015
Q3 | $254K | Buy |
121,491
+3,300
| +3% | +$7.08K | ﹤0.01% | 2835 |
|
|
2015
Q2 | $271K | Buy |
118,191
+3,400
| +3% | +$7.55K | ﹤0.01% | 2913 |
|
|
2015
Q1 | $211K | Buy |
114,791
+3,603
| +3% | +$6.75K | ﹤0.01% | 2874 |
|
|
2014
Q4 | $236K | Buy |
111,188
+5,925
| +6% | +$12.7K | ﹤0.01% | 2647 |
|
|
2014
Q3 | $274K | Buy |
105,263
+4,200
| +4% | +$10.6K | ﹤0.01% | 2498 |
|
|
2014
Q2 | $311K | Buy |
101,063
+2,825
| +3% | +$8.85K | ﹤0.01% | 2472 |
|
|
2014
Q1 | $345K | Buy |
98,238
+5,025
| +5% | +$21.1K | ﹤0.01% | 2473 |
|
|
2013
Q4 | $462K | Buy |
93,213
+1,075
| +1% | +$5.58K | ﹤0.01% | 2380 |
|
|
2013
Q3 | $458K | Buy |
92,138
+3,050
| +3% | +$18K | ﹤0.01% | 2327 |
|
|
2013
Q2 | $656K | Buy |
+89,088
| New | +$678K | ﹤0.01% | 2120 |
|
Renaissance Technologies's EGT Position: Q2 2017 in Review
Renaissance Technologies sold out of Entertainment Gaming Asia Inc. (EGT) in Q2 2017, closing a stake of 150,091 shares — an estimated $255K sold.
Renaissance Technologies first reported a position in EGT in Q2 2013 and held it in 16 quarters. The position peaked at $656K in Q2 2013. 0 funds tracked by Wall St. Rank hold EGT as of Q2 2017.
- Renaissance Technologies reported no remaining Entertainment Gaming Asia Inc. position as of Q2 2017 after selling out during the quarter.
- Renaissance Technologies sold 150,091 Entertainment Gaming Asia Inc. shares in Q2 2017, an estimated $255K.
- Renaissance Technologies first reported a position in Entertainment Gaming Asia Inc. in Q2 2013 and held it in 16 quarters.
- Renaissance Technologies's Entertainment Gaming Asia Inc. position peaked at $656K in Q2 2013.
- 0 funds tracked by Wall St. Rank held Entertainment Gaming Asia Inc. as of Q2 2017.
Based on Renaissance Technologies's 13F filing for Q2 2017, filed 11 Aug 2017.